Custom URP Shaders confirmed to work!
Mouse Tuber » Devlog
News to me, cuz I didn't test it properly, but you CAN include your own URP shaders in the asset bundle and the app will load them with no problem.
In the images above, I created this test shader that is only an emissive red color and applied to a copy of my avatar_model. I include the shader in the asset bundle and then I build it. It loads in the app!
That opens infinite possibilities for you to color your model the way you always wanted, for example creating outline shaders, toon shaders, procedural texture shaders, WHATEVER YOU WANT. Pretty cool tbh.
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Mouse Tuber
A 3D VTuber app that uses your mouse to track head movement!
Status | In development |
Category | Tool |
Author | Klausbdl |
Tags | 3D, application, avatar, Unity, vtuber |
Languages | English |
More posts
- Still alive58 days ago
- Mouse Tuber 1.5 - Asset Library and Skyboxes updateJun 29, 2024
- Mouse Tuber 1.4.2 - Mouse UpdateJun 22, 2024
- About 1.4.2Jun 20, 2024
- Mouse Tuber 1.4.1 - Events UpdateFeb 25, 2024
- New app update, new app tutorialFeb 16, 2024
- Mouse Tuber 1.4 - Play Mode UpdateFeb 15, 2024
- Localizations open! Help translate the app to other languagesFeb 04, 2024
- Mouse Tuber 1.3 - Lights UpdateJan 08, 2024
- New color selection panelDec 03, 2023
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